top of page
SPECTACLES SYSTEM UI
Next Gen Spectacles are Snap's first wearable AR glasses, requiring an AR-native operating system. I was the design lead tasked with architecting Spectacles OS and focused on three key features - Lenses, Snaps, and Scan.
Lenses are the AR apps of Snap's ecosystem and anchor the home screen. The lens carousel lets users easily find and enter immersive experiences.
Snaps are captures of AR + real-world. A quick swipe down takes users to a gallery where they can review their snaps and send them to friends.
Scan combines visual and voice search. A Visual scan will identify objects in a scene and find related lenses. Voice scan uses Soundhound to search Snap's vast AR content cosystem.
After designing the core user flows, I published a UI kit and worked with a prototyper to add a horizon-locked, soft-follow dynamic across the system UI to tie it more closely to the real-world and elevate this simple interface.
bottom of page